Access
Technology required: | |||
---|---|---|---|
Technology | Requirement | Research cost | |
Sword | build 3 Libraries |
Food | 500 |
Iron | 10 |
Recruitment
You can recruit a Swordman, after you research the required technology.
- You need 1 free Population, a Sword and 150 Food to hire a Swordman.
Resources required: | |
---|---|
Resource | Amount |
Food | 50 |
Spear | 1 |
Population | 1 |
Consumption
- A Swordman consumes 0.4 Food per second.
Resources consumed: | |
---|---|
Consumes | Rate |
Food | 0.40 per second |
Production
- A Swordman generates 0.01 Morale per second.
Resource produced: | |
---|---|
Produces | Rate |
Morale | 0.01 per second |
- Other factors increment Morale generation.
Specifications
A Swordman has values for Attack, Hp and Armor, used to determine the outcome of combat.
Combat specifications: | |
---|---|
Attack | 10 |
Hp | 50 |
Armor blocks |
3 damage |
- Other factors improve the specifications of a Swordman.
Other
- A Swordman requires Food, Water and Morale to go on Expeditions.
Expedition cost: Food 20 Water 10 Morale 2
- You can disband one Swordman at a time with the 'Fire 1' button, freeing up Population, however the Sword is not returned.
Military |
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Pikeman | Swordman | Knight | Medic | Bersek | War elephant | Musketeer | Light tank | Expedition |