Sand is used for crafting, research and trade.
- Your available Sand, storage capacity, production rate and any bonuses to production, displays after you get some.
Access
Construction required: | |||
---|---|---|---|
Construct | Requirement | Resource cost | |
Crusher | build on Buildings |
Copper | 150 |
Iron | 100 | ||
Steel | 50 | ||
or | |||
Bunker | build on Buildings |
Frame | 5 |
Pickaxe | 750 |
Storage
Your maximum available Sand is limited by storage capacity.
Storage provided: | |
---|---|
Item | Amount |
Crusher | 200 |
Bunker | 4 000 |
- Other factors increment storage.
Production
Sand produced: | |
---|---|
Producer | Rate |
Crusher | 0.5 per second |
Bonuses to production
- Other factors increment Sand production.
Bonuses to production: | |
---|---|
Item | Amount |
Global production |
varies |
Boost | × 2 |
Rush economy |
30 minutes of production |
Uses
- Sand can be used to:
- research, on Technologies;
- craft items, on Crafting; and
- trade from the Dock.
Use of sand: | ||
---|---|---|
Use | Item | Amount |
craft | Glass | 200 |
craft | Brick | 500 |
craft | Gunpowder | 300 |
research | Float glass | 600 |
export | Trade mission | variable |
Other
- You can buy, after you research Commodities, at Market
- 20 Sand for 1 Coin, before any bonuses; or
- the maximum amount, your available Coin and storage capacity permits.
- The amount you get, with bonuses, for 1 Coin is displayed.
Sand on Market
- Bonuses to market ratios, increment the amount of Sand per Coin.
- There is 15% chance to find Sand, after you research Finding, on Expeditions if no enemies appear.
Capped resources |
---|
Cement | Chemicals | Clay | Coal | Concrete | Copper | Food | Gold | Iron | Knowledge | Mineral | Morale | Nickel | Sand | Steel | Tin | Water | Wood |