Access
- You can build Repositories after you research Safe storage.
- Safe storage has a requirement to access and research.
Technology required: | |||
---|---|---|---|
Technology | Requirement | Research cost | |
Safe storage | invest 20 000 Knowledge in any branch |
Frame | 100 |
Glass | 300 | ||
Knowledge | 1 600 |
Construction

Example costs: | |||
---|---|---|---|
Current Repositories |
Block | Glass | Bottle |
0 | 5 000 | 100 | 10 |
1 | 6 000 | 120 | 12 |
2 | 7 200 | 144 | 14.4 |
3 | 8 640 | 172.8 | 17.28 |
... | ... | ... | ... |
n | 5 000 × 1.2n | 100 × 1.2n | 10 × 1.2n |
Storage
- Each Repository, you build, provides storage for some materials.
Storage provided: | |
---|---|
Item | Amount |
Tin | 5 |
Steel | 5 |
Chemicals | 3 |
Nickel | 5 |
1Silicon | 2 |
1Lithium | 1 |
1currently not in game; v0.9.3 beta |
- Other factors increment storage.
Other
- Your available Nickel, storage capacity, production rate and any bonuses to production, displays after you build a Repository.
Buildings |
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Bank | Banner | Barn | Blast furnace | Blockyard | Bunker | Carpentry | Casino | Castle | Compressor | Crusher | Docks | Foundry | Fountain | House | Kiln | Laboratory | Library | Lumbermill | Market | Military outpost | Mine | Pasture | Quarry | Repository | Scientific outpost | Shipyard | Statue | Trade outpost | Train station | Towncenter | Warehouse |