The esprit de corps of your military Morale enables research, expeditions and facilities. Your available Morale, storage capacity, production rate and any bonuses to production, displays after you get some. Access Morale appears, after you get: a military unit that generates it; and storage for it. Storage Your maximum available Morale is limited by storage capacity. Storage for Morale is provided, by: some buildings, on Buildings; Titles granted to Warmuk, on Leaders; and researching Tactics, on Technologies. Storage provided: Item Amount Banner 1 Statue 2 Military outpost 3 Warmuk 2 per Title Tactics 2 Other factors increment storage. Production Some Military units, you can maintain, generate Morale. Morale produced: Producer Rate Pikeman 0.02 per second Swordman 0.01 per second Knight 0.04 per second Bersek 0.20 per second War elephant 0.02 per second Musketeer 0.05 per second Bonuses to production Other factors increment Morale production. Bonuses to production: Item Amount Contracts 10% Triforce 30% Moralemastery dependson level Warmuk 5% per Title Statue 5% Staffheirloom varies Globalproduction varies Boost × 2 Rusheconomy 30 minutesof production Uses Morale is used, to: explore on Military; research, on Technologies; and maintain production, on Facilities. Use of morale: Use Item Amount explore Pikeman 1 explore Swordman 2 explore Knight 5 explore Medic 0.2 explore Bersek 16 explore War elephant 20 explore Musketeer 15 research Tactics 35 research War economy 50 research Finding 60 research Explosives 70 research Carrying 120 research Armored combat 130 research War games 250 consume Barracks 3 per second Capped resources Cement | Chemicals | Clay | Coal | Concrete | Copper | Food | Gold | Iron | Knowledge | Mineral | Morale | Nickel | Sand | Steel | Tin | Water | Wood Retrieved from "https://keep-kraft.fandom.com/wiki/Morale?oldid=15441" Categories: Resources Capped resources Add category Cancel Save Community content is available under CC-BY-SA unless otherwise noted.