Mineral has many uses including construction, crafting, research and trade
- Your available Mineral, storage capacity, production rate and any bonuses to production, always displays in the game.
Access
Mineral is available from the start of your game.
You start the game with 5 Mineral.
- You can get Mineral:
- from Mines, on Buildings;
- from Miners, on Jobs;
- at Market;
- on Expeditions, with Military; and
- at the Dock, from a Trade mission.
Storage
Your maximum available Mineral is limited by storage capacity.
- At the start of the game, your storage capacity for Mineral is 20 units of Mineral.
Storage provided: | |
---|---|
Item | Amount |
Warehouse | 200 |
Barn | 500 |
Towncenter | 1 000 |
Bunker | 4 000 |
Chest | 25 |
Elisia | 500 per Title |
- Other factors increment storage.
Production
Mineral produced: | |
---|---|
Producer | Rate |
Mine | 0.2 per second |
Miner | 1 per second |
Bonuses to production
- Other factors increment Mineral production.
Bonuses to production: | |
---|---|
Item | Amount |
Eredal | 10% per Title |
Copper tools | 20% |
Bronze tools | 20% |
Steel tools | 30% |
Geology | 20% |
Contracts | 10% |
Mineral mastery |
depends on level |
Pickaxe heirloom |
varies |
Global production |
varies |
Boost | × 2 |
Rush economy |
30 minutes of production |
Bonuses also affect the quantity of resources brought in by a Cargo train.
Uses
- Mineral can be used to:
- construct and maintain production, on Buildings;
- maintain production, on Facilities;
- maintain production by Smelters, on Jobs;
- research, on Technologies;
- craft items, on Crafting; and
- trade, at the Dock.
Use of mineral: | ||
---|---|---|
Use | Item | Amount |
craft | Block | 200 |
research | Iron foundry | 500 |
research | Storage management | 500 |
research | Charcoal | 2 000 |
research | Centralisation | 5 000 |
research | Wrapping | 10 000 |
research | Cache | 22 500 |
research | Geology | 28 000 |
research | Open mining | 80 000 |
research | Pyroprocessing | 200 000 |
consume | Smelter | 0.2 per second |
construct | Mine | 3.5 × 1.1n |
construct | Warehouse | 10 × 1.6n |
construct | Fountain | 6 × 1.35n |
construct | House | 50 × 1.8n |
construct | Library | 100 × 1.9n |
construct | Foundry | 500 × 1.3n |
construct | Kiln | 2 000 × 1.5n |
construct | Quarry | 50 000 × 1.2n |
consume | Foundry | 0.5 per second |
consume | Crusher | 10 per second |
consume | Blockyard | 8 per second |
consume | Blast furnace | 0.25 per second per Foundryman |
consume | Cement kiln | 100 per second |
consume | Concrete mixer | 50 per second |
export | Trade mission | varies |
where 'n' is the number of the item |
Other
- You can buy, at Market:
- 500 Mineral for 1 Coin, before any bonuses; or
- the maximum amount, your available Coin or storage capacity permits.
- The amount you get, with bonuses, for 1 Coin is displayed.
Mineral on Market
- Bonuses to market ratios, increment the amount of Mineral per Coin.
- A Cargo train can haul 20 Mineral per second, before any bonuses.
- There is 30% chance to find Mineral, on expeditions, if no enemies appear.
Capped resources |
---|
Cement | Chemicals | Clay | Coal | Concrete | Copper | Food | Gold | Iron | Knowledge | Mineral | Morale | Nickel | Sand | Steel | Tin | Water | Wood |