Access
Technology required: | |||
---|---|---|---|
Technology | Requirement | Research cost | |
Cavalry | build 6 Libraries |
Gold | 25 |
Steel | 25 |
Recruitment
You can recruit a Knight, after you research the required technology.
Resources required: | |
---|---|
Resource | Amount |
Horse | 1 |
Armor | 1 |
Swordman | 1 |
Consumption
- A Knight consumes 2 Food per second.
Resources consumed: | |
---|---|
Consumes | Rate |
Food | 2.0 per second |
Production
- A Knight generates 0.04 Morale per second.
Resource produced: | |
---|---|
Produces | Rate |
Morale | 0.04 per second |
- Other factors increment Morale generation.
Specifications
A Knight has values for Attack, Hp and Armor, used to determine the outcome of combat.
Combat specifications: | |
---|---|
Attack | 25 |
Hp | 200 |
Armor blocks |
10 damage |
- Other factors improve the specifications of a Knight.
Other
- A Knight requires Food, Water and Morale to go on Expeditions.
Expedition cost: Food 50 Water 25 Morale 5
- You can disband one Knight at a time with the 'Fire 1' button, freeing up Population, however the Horse is not returned.
Military |
---|
Pikeman | Swordman | Knight | Medic | Bersek | War elephant | Musketeer | Light tank | Expedition |