- A Foundry has a requirement to access and requires some resources to construct.
- Active Foundries consume Mineral to produce Iron and, after you research Bronze, Tin.
Access
- You can build Foundries after you research Iron foundry.
- Iron foundry has a requirement to access and research.
Technology required: | |||
---|---|---|---|
Technology | Requirement | Research cost | |
Iron foundry | build 3 Libraries |
Wood | 1 000 |
Mineral | 500 | ||
Food | 200 |
Construction

Example costs: | ||
---|---|---|
Current Foundries |
Mineral | Copper |
0 | 500 | 5 |
1 | 650 | 6.5 |
2 | 845 | 8.45 |
3 | 1098.5 | 10.99 |
... | ... | ... |
n | 500 × 1.3n | 5 × 1.3n |
Consumption
- Active Foundries consume 0.5 Mineral per second.
You can toggle Foundries, to be active or to stop consumption, with the 'Toggle' button. Active Foundries stop production, if you do not have resources to maintain them.
Resources consumed: | |
---|---|
Consumes | Rate |
Mineral | 0.50 per second |
Production
- Active Foundries produce 0.02 Iron per second and, after you research Bronze, produce 0.005 Tin per second.
You can toggle Foundries, to be active or to stop production, with the 'Toggle' button. Active Foundries stop production, if you do not have resources to maintain them.
Resources produced: | |
---|---|
Produces | Rate |
Iron | 0.02 per second |
Tin | 0.005 per second |
- Other factors increment Iron production and increment Tin production.
Other
- Your available Iron, its storage capacity, production rate and any bonuses to production, displays after a Foundry produces it.
- Your available Tin, its storage capacity, production rate and any bonuses to production, displays when a Foundry first produces it.
Buildings |
---|
Bank | Banner | Barn | Blast furnace | Blockyard | Bunker | Carpentry | Casino | Castle | Compressor | Crusher | Docks | Foundry | Fountain | House | Kiln | Laboratory | Library | Lumbermill | Market | Military outpost | Mine | Pasture | Quarry | Repository | Scientific outpost | Shipyard | Statue | Trade outpost | Train station | Towncenter | Warehouse |