A farmer grows food You can hire and fire a Farmer, on Jobs. A Farmer produces Food. A Farmer has a requirement to access and hire Access Farmer appears, on Jobs, after you build a House on Buildings. You can hire Farmers, after you build your first House. A House has a requirement to access and requires some resources to construct. Construction required: Construct Cost Houseon Buildings Wood 20 Mineral 50 Food 15 Recruitment You can hire Farmers, after you build your first House. You need 1 free Population and 50 Wood to hire a Farmer. Resources required: Resource Amount Wood 50 Population 1 You can fire one Farmer at a time, with the 'Fire 1' button. Population remains allocated until you fire the Farmer. Production A Farmer produces 0.4 Food per second. Resources produced: Produces Rate Food 0.40 per second Other factors increment Food production. Trivia Farmers are one of the oldest professions. From repairing fences to negotiating with suppliers, they keep things ticking along from the shadows. Farmers love tractors, all animals (especially kittens) and have a preference for straw hats. Jobs Woodcutter | Smelter | Farmer | Miner | Foundryman | Sailor | Scientist | Marketer Retrieved from "https://keep-kraft.fandom.com/wiki/Farmer?oldid=16189" Categories: Jobs Add category Cancel Save Community content is available under CC-BY-SA unless otherwise noted.