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Revision as of 19:36, 26 August 2017


Carpentrylogo


Carpentries manufacture structure.



Carpentrycapture

Carpentry on Buildings

You can construct and toggle a Carpentry, on Buildings.



  • You can toggle Carpentry, to stop consumption and production, with the 'Toggle' button.




Access


  • You can build a Carpentry, after you research Woodwork.


Technology required:

Technology Requirement Research cost

Woodworktechlogo
Woodwork invest
10 000 Knowledge into:
Science or Economy
Wood 90 000
Knowledge 1 000



Construction


You can build a Carpentry, on Buildings, after you research Woodwork.


  • You need 5 Frame and 20 Brick, to build your first Carpentry.
  • You need 40% more resources, each time you build another one.


Example costs:

Current
Carpentries
Frame Brick
0 5 20
1 7 28
2 9.8 39.2
3 13.72 54.88
... ... ...
n 5 × 1.4n 20 × 1.4n



Consumption


  • Active Carpentries consume Wood and Iron.
  • You can toggle Carpentries, to be active or to stop consumption, with the 'Toggle' button.
  • Active Carpentries stop production, if you do not have resources to maintain them.


Resources consumed:

Consumes Rate
Wood 5 per second
Iron 0.1 per second



Production


  • You can toggle a Carpentry, to be active or to stop production, with the 'Toggle' button.


Resources produced:

Produces Rate
Structure 0.005 per second


Other aspects of the game increment production:

Bonuses to production:

Bonus Amount
Workshop 10%
Enigma heirloom varies
Rush economy 30 minutes
of production