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{{Buildings
{{Buildings|image1 = {{PAGENAME}}infobox.jpg|access = [[Woodwork]]|construction = [[Frame]], [[Brick]]|consumes = [[Wood]], [[Iron]]|produces = [[Structure]]|categories = [[:Category:Buildings|Buildings]]}}[[File:Carpentrylogo.png|left|thumb|96px|link=Buildings]]
 
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| image1 = {{PAGENAME}}infobox.jpg
 
 
| row8 = Carpentries produce structure
 
 
| access = [[Woodwork]]
Carpentries manufacture structure.
 
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| construction = [[Frame]], [[Brick]]
 
  +
| consumes = [[Wood]], [[Iron]]
 
 
| produces = [[Structure]]
 
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| other = toggles on/off|categories = [[:Category:Buildings|Buildings]]
 
 
}}
:You can [[Carpentry#Construction|construct]] and toggle a Carpentry, on [[Buildings#top|'''Buildings''']].
 
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{{Pageintro
 
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| icon = [[File:Carpentrylogo.png|left|thumb|96px|link=Buildings]]
 
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| icontext = Carpentries manufacture structure.
*A Carpentry has a requirement to [[Carpentry#Access|access]] and requires some [[Carpentry#Construction|resources to construct]].
 
 
| noborder = You can [[Carpentry#Construction|construct]] and toggle a Carpentry, on [[Buildings#top|'''Buildings''']].
 
*A Carpentry [[Carpentry#Consumption|requires]] [[Wood]] and [[Iron]], to [[Carpentry#Production|produce]] [[Structure]].
+
| border = A Carpentry has a requirement to [[Carpentry#Access|access]] and requires some [[Carpentry#Construction|resources to construct]].
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* A Carpentry [[Carpentry#Consumption|requires]] [[Wood]] and [[Iron]], to [[Carpentry#Production|produce]] [[Structure]].
 
 
}}
*You can toggle Carpentries, to stop consumption and production, with the '[[:File:Carpentrycapture.png|Toggle]]' button.
 
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{{Section-Access
 
 
| noborder1 = Carpentry appears, on [[Buildings#top|'''Buildings''']], after you research [[Woodwork]] on [[Technologies#top|'''Technologies''']].
 
 
| border1 = * You can [[Carpentry#Construction|build]] a Carpentry, after you research Woodwork.
:[[File:Carpentrycapture.png|left|link=File:Carpentrycapture.png|frame|Carpentry on [[Buildings#top|'''Buildings''']]]]
 
 
* [[Woodwork]] has a requirement to [[Woodwork#Access|access]] and [[Woodwork#Research|research]].
 
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| table1 = {{Carpentry access}}
 
 
}}
 
 
{{Section-Construction
 
 
| noborder2 = [[File:Carpentrycapture.png|left|Carpentry on [[Buildings#top|'''Buildings''']]|link=File:Carpentrycapture.png]]
 
 
You can build a Carpentry, on [[Buildings#top|'''Buildings''']], after you [[Carpentry#Access|research the required technology]].
 
 
| border2 = * You need 5 [[Frame]] and 20 [[Brick]], to build your first Carpentry.
=== '''Access''' ===
 
 
* You need 40% more resources, each time you build another one.
<br />
 
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| table2 = {{Carpentry construction}}
:Carpentry appears, on [[Buildings#top|'''Buildings''']], after you research [[Woodwork]] on [[Technologies#top|'''Technologies''']].
 
 
}}
 
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{{Section-Consumption
 
 
| border1 = * Active Carpentries consume [[Wood]] and [[Iron]].
*You can [[Carpentry#Construction|build]] a Carpentry, after you research Woodwork.
 
 
| noborder2 = You can toggle Carpentries, to be active or to stop consumption, with the '[[:File:Carpentrycapture.png|Toggle]]' button. Active Carpentries stop [[Carpentry#Production|production]], if you do not have resources to maintain them.
 
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| table2 = {{Carpentry consumption}}
*[[Woodwork]] has a requirement to [[Woodwork#Access|access]] and [[Woodwork#Research|research]].
 
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}}
 
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{{Section-Production
 
 
| border1 = * Active Carpentries produce 0.005 [[Structure]] per second.
:{| class="article-table"
 
 
| noborder2 = You can toggle a Carpentry, to be active or to stop production, with the '[[:File:Carpentrycapture.png|Toggle]]' button. Active Carpentries stop production, if you do not have [[Carpentry#Consumption|resources to maintain]] them.
| colspan="4"|
 
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| table2 = {{Carpentry production}}
==== '''Technology required:''' ====
 
 
| noborder4 = * Other factors [[:Template:Autocraft bonuses|increment production]].
|-
 
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}}
! Technology
 
! Requirement
 
! colspan="2" rowspan="1" style="text-align:center;"|Research cost
 
|-
 
| rowspan="2" | [[Woodwork]]
 
| rowspan="2"| invest 10 000<br />[[Knowledge]] into<br />[[Technologies#Science|Science]] or [[Technologies#Economy|Economy]]
 
| [[Wood]]
 
| style="text-align: right;"| 90 000
 
|-
 
| [[Knowledge]]
 
| style="text-align: right;"| 1 000
 
|}
 
 
 
 
 
=== '''Construction''' ===
 
<br />
 
:You can build a Carpentry, on [[Buildings#top|'''Buildings''']], after you [[Carpentry#Access|research Woodwork]].
 
 
 
*You need 5 [[Frame]] and 20 [[Brick]], to build your first Carpentry.
 
 
*You need 40% more resources, each time you build another one.
 
 
 
:{| class="article-table"
 
| colspan="3"|
 
==== '''Example costs:''' ====
 
|-
 
! Current<br />Carpentries
 
! style="text-align: right;"| [[Frame]]
 
! style="text-align: right;"| [[Brick]]
 
|-
 
|0
 
| style="text-align: right;"|5
 
| style="text-align: right;"|20
 
|-
 
|1
 
| style="text-align: right;"|7
 
| style="text-align: right;"|28
 
|-
 
|2
 
| style="text-align: right;"|9.8
 
| style="text-align: right;"|39.2
 
|-
 
|3
 
| style="text-align: right;"|13.72
 
| style="text-align: right;"|54.88
 
|-
 
|'''...'''
 
| style="text-align: right;"|...
 
| style="text-align: right;"|...
 
|-
 
|'''n'''
 
| style="text-align: right;"|'''5 × 1.4<sup>n</sup>'''
 
| style="text-align: right;"|'''20 × 1.4<sup>n</sup>'''
 
|}
 
 
 
 
 
=== '''Consumption''' ===
 
<br />
 
*Active Carpentries consume [[Wood]] and [[Iron]].
 
 
*You can toggle Carpentries, to be active or to stop consumption, with the '[[:File:Carpentrycapture.png|Toggle]]' button.
 
 
*Active Carpentries stop [[Carpentry#Production|production]], if you do not have resources to maintain them.
 
 
 
:{| class="article-table"
 
| colspan="2"|
 
==== '''Resources consumed:''' ====
 
|-
 
!Consumes
 
!Rate
 
|-
 
| [[Wood]]
 
| 5 per second
 
|-
 
| [[Iron]]
 
| 0.1 per second
 
|}
 
 
 
 
 
=== '''Production''' ===
 
<br />
 
*Active Carpentries produce [[Structure]].
 
 
*You can toggle a Carpentry, to be active or to stop production, with the '[[:File:Carpentrycapture.png|Toggle]]' button.
 
 
*Active Carpentries stop production, if you do not have [[Carpentry#Consumption|resources to maintain]] them.
 
 
 
:{| class="article-table"
 
| colspan="2"|
 
==== '''Resources produced:''' ====
 
|-
 
! Produces
 
!Rate
 
|-
 
|[[Structure]]
 
|0.005 per second
 
|}
 
 
 
*Other factors [[Appendix#Autocraft|increment production]].
 
 
 
 
 
 
 
 
----
 
----
   
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{{Buildings navbox}}
{{Navbox|header = [[Buildings#top|'''Buildings''']]
 
|body = [[Bank]] {{!}} [[Banner]] {{!}} [[Barn]] {{!}} [[Blast furnace]] {{!}} [[Blockyard]] {{!}} [[Bunker]] {{!}} [[Carpentry]] {{!}} [[Casino (building)|Casino]] {{!}} [[Castle]] {{!}} [[Compressor]] {{!}} [[Crusher]] {{!}} [[Docks]] {{!}} [[Foundry]] {{!}} [[Fountain]] {{!}} [[House]] {{!}} [[Kiln]] {{!}} [[Laboratory]] {{!}} [[Library]] {{!}} [[Lumbermill]] {{!}} [[Market (building)|Market]] {{!}} [[Military outpost]] {{!}} [[Mine]] {{!}} [[Pasture]] {{!}} [[Quarry]] {{!}} [[Repository]] {{!}} [[Scientific outpost]] {{!}} [[Shipyard]] {{!}} [[Statue]] {{!}} [[Trade outpost]] {{!}} [[Train station]] {{!}} [[Towncenter]] {{!}} [[Warehouse]]}}
 
 
 
__NOEDITSECTION__
 
__NOEDITSECTION__
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__NOTOC__
 
[[Category:Buildings]]
 
[[Category:Buildings]]

Latest revision as of 18:44, 8 December 2018

Carpentrylogo

Carpentries manufacture structure.
You can construct and toggle a Carpentry, on Buildings.


Access

Carpentry appears, on Buildings, after you research Woodwork on Technologies.
Technology required:
Technology Requirement Research cost
Woodwork invest 10 000
Knowledge into
Science or Economy
Wood 90 000
Knowledge 1 000

Construction

Carpentry on Buildings
You can build a Carpentry, on Buildings, after you research the required technology.
  • You need 5 Frame and 20 Brick, to build your first Carpentry.
  • You need 40% more resources, each time you build another one.
Example costs:
Current
Carpentries
Frame Brick
0 5 20
1 7 28
2 9.8 39.2
3 13.72 54.88
... ... ...
n 5 × 1.4n 20 × 1.4n

Consumption

  • Active Carpentries consume Wood and Iron.
You can toggle Carpentries, to be active or to stop consumption, with the 'Toggle' button. Active Carpentries stop production, if you do not have resources to maintain them.
Resources consumed:
Consumes Rate
Wood 5 per second
Iron 0.1 per second

Production

  • Active Carpentries produce 0.005 Structure per second.
You can toggle a Carpentry, to be active or to stop production, with the 'Toggle' button. Active Carpentries stop production, if you do not have resources to maintain them.
Resources produced:
Produces Rate
Structure 0.005 per second

Buildings
Bank | Banner | Barn | Blast furnace | Blockyard | Bunker | Carpentry | Casino | Castle | Compressor | Crusher | Docks | Foundry | Fountain | House | Kiln | Laboratory | Library | Lumbermill | Market | Military outpost | Mine | Pasture | Quarry | Repository | Scientific outpost | Shipyard | Statue | Trade outpost | Train station | Towncenter | Warehouse